How We Introduced UX to Epic Games' Production Pipeline
In this 2016 GDC talk, Epic Games' Heather Chandler and Celia Hodent explain how UX designers can work with the development team to incorporate proper UX experiences into the game dev pipeline<br />
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How We Introduced UX to Epic Games' Production Pipeline
Video date 2017/01/07 02:14
https://www.youtube.com/watch?v=_jdnfhY9SE0
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How We Introduced UX to Epic Games Production Pipeline
How We Introduced UX to Epic Games' Production Pipeline
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59:44How We Introduced UX to Epic Games' Production Pipeline
How We Introduced UX to Epic Games' Production Pipeline
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https://hoyatag.com/96809How We Introduced UX to Epic Games\' Production Pipeline
In this 2016 GDC talk, Epic Games' Heather Chandler and Celia Hodent explain how UX designers can work with the development team to incorporate proper UX experiences into the game dev pipeline
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
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